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Battlefield 6 - M02: The Rock

I worked as a Lead Environment artist on Battlefield 6.

My responsibilities consisted of leading the Environment art team on the last year of production for M02: The Rock. I worked with scoping maps, feedbacking on environments and assets, delegated tasks between team members, aligned with Art Direction and communication with leads in other crafts and studios.

I also led work on a variety of pre production efforts and a Visual Target piece in early production.

Credits to my wonderful Environment team who worked on M02: The Rock with me: Rebecca Frödén, Liam Maynard, Lucas Andersson Lundvik, Joel Zakrisson, Corentin Marquet, Dean McKeown, Lewis Kennedy.

A special thanks to Mikael Karnell who co-led the Single Player missions with me for a time. And a giant thank you to all other teams, in-house and external for all their hard work! All work has been a collaborative team effort across multiple disciplines and teams.

https://www.artstation.com/rebeccafroden
https://www.artstation.com/maamn
https://www.artstation.com/lucestre
https://www.artstation.com/joelzakrisson
https://www.artstation.com/mystylaise
https://www.artstation.com/ltkennedy
https://www.artstation.com/mikhga