I worked as a Lead Environment artist on Battlefield 6.
My responsibilities consisted of leading the Environment art team on the last year of production for M03: Operation Gladius. I worked with scoping maps, feedbacking on environments and assets, delegated tasks between team members, aligned with Art Direction and communication with leads in other crafts and studios.
I also led work on a variety of pre production efforts and a Visual Target piece in early production.
Credits to my wonderful Environment team who worked on M03: Operation Gladius with me: Joel Zakrisson, Dean McKeown, Lewis Kennedy, Andrew Fletcher, Alexander Samuelsson, Lisa Gobbi, Tauras Koreiva, Lucas Andersson Lundvik and Rebecca Frödén.
A special thanks to Mikael Karnell who co-led the Single Player missions with me for a time. And a giant thank you to all other teams, in-house and external for all their hard work! All work has been a collaborative team effort across multiple disciplines and teams.
https://www.artstation.com/joelzakrisson
https://www.artstation.com/fletch
https://www.artstation.com/ltkennedy
https://www.artstation.com/rgbeard
https://www.artstation.com/lisagobbi
https://www.artstation.com/taurask
https://www.artstation.com/lucestre
https://www.artstation.com/rebeccafroden
https://www.artstation.com/mikhga