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Maria Norkvist
Maria Norkvist
Lead Environment Artist at DICE
Stockholm, Sweden

Summary

An experienced Environment art lead artist who has worked both with both Indie and AAA titles. Works as a Lead Environment artist at Dice.

Skills

3D ModelingEnvironment Modeling

Software proficiency

3ds Max
3ds Max
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
Quixel Suite
Quixel Suite
Frostbite Engine
Frostbite Engine

Productions

    • Video Game
      Battlefield V
    • Year
      2018
    • Role
      3D artist
    • Company
      EA DICE
    • Video Game
      Zombie Vikings
    • Year
      2015
    • Role
      3D artist
    • Company
      Zoink AB
    • Mobile Game
      PlayStation® All-Stars Island
    • Year
      2013
    • Role
      3D artist
    • Company
      Zoink AB
    • Video Game
      Shelter
    • Year
      2013
    • Role
      3D art intern
    • Company
      Might & Delight

Experience

  • Lead Environment Artist at EA DICE
    Stockholm
    October 2017 - Present

    I currently work as an Environment art lead at DICE.

  • Environment Artist at Lionbite
    Stockholm, Sweden
    November 2014 - September 2017

    I worked as a 3D environment artist on the game Rain of Reflections. I built and textured everything from weapons, architecture and props. I also managed planning and tutored interns.

  • Level Artist - Off site at Zoink
    Stockholm, Sweden
    December 2014 - March 2015

    Worked as a level artist on the game Zombie Vikings, off site.

  • 3D Artist at Zoink
    Gothenburg, Sweden
    April 2013 - September 2014

    Worked with a variety of tasks, such as: Building 3D assets, Level Art, VFX, Rigging, Skinning and animation. I was also in charge of my own planning and managing interns.

  • 3D art Intern at Might & Delight
    Stockholm, Sweden
    January 2013 - March 2013

    Did 3D art and some basic tech art as an intern at might and delight. Worked on the game Shelter.