An experienced Environment art lead artist who has worked both with both Indie and AAA titles. Works as a Lead Environment artist at Dice.
I currently work as an Environment art lead at DICE.
I worked as a 3D environment artist on the game Rain of Reflections. I built and textured everything from weapons, architecture and props. I also managed planning and tutored interns.
Worked as a level artist on the game Zombie Vikings, off site.
Worked with a variety of tasks, such as: Building 3D assets, Level Art, VFX, Rigging, Skinning and animation. I was also in charge of my own planning and managing interns.
Did 3D art and some basic tech art as an intern at might and delight. Worked on the game Shelter.