Battlefield V - Wake Island.
I worked as a Lead 3D artist on Battlefield V Live Wake Island.
My main responsibilities consisted of leading a 3D Environment art team through the production of the Wake Island map for Battlefield V Live. I was responsible for making sure that we were within scope, feedbacking, delegating tasks, helping out in production when needed and communication with other leads. Credits to Lars Mårtensson, the Wake Island pod and all other teams, in-house and external for all their hard work! All work has been a collaborative team effort across multiple disciplines and teams.